While Rockstar has been busy sweeping the internet clean of any early gameplay, fans have been busy piecing together a map of GTA 6’s location based on clues from that leaked footage. The project is reminiscent of a fan-made GTA V map created by GTA Forum users, who used the game’s promotional footage and screenshots to get an early view of Los Santos. This time, the bare-bones map is being created using in-game coordinates displayed in the leak to figure out where each location sits in relation to the rest of them. These cartographers have had to get creative in order to get around Rockstar’s copyright restrictions, with much of the main GTA Forums discussion working out how to most accurately map the leaked content without including images that can’t be posted in the community. Other projects hosted outside the forums have more complete maps in the works, including mini-map segments taken from the leaked footage. One map posted by Church of GTA includes some speculative roads and borders, as well as the more concrete details taken from the leaks.
Switching gears to Call of Duty now. Modern Warfare II’s beta is in full swing, and one of the hot topics players are discussing is the lack of nameplates above enemies, with many calling for the feature to return in the name of improving visibility. In previous Call of Duty titles, enemy players would have their name displayed in red above their heads, making it clear they were not teammates but hostiles. That’s not the case in the Modern Warfare II beta, where players have reported regularly shooting at their own teammates due to it being unclear who is and isn’t an enemy.