Wednesday, February 8

Tag: Cyberpunk


Edgerunners Mods Are Really Popular Right Now

“Looks like a prison from here, a cage of light.”Image: CD Projekt Red / UJBCyberpunk 2077 might be getting its first major expansion next year, but that hasn’t stopped fans from creating their own mods for the game so they can finally have Netflix’s popular anime series, Cyberpunk: Edgerunners, in the game for realsies. Following the release of animation studio Trigger and developer CD Projekt Red’s 10-episode anime tie-in series, Cyberpunk 2077 has experienced a resurgence as one of the most popular games on Steam. Since our last article on the matter, in which Cyberpunk 2077 averaged a total of 85,555 concurrent players, the open-world role-playing game is now pulling big boy numbers with CDPR claiming that the game has had a whopping one million players each night across platforms.Read...

Cyberpunk 2077’s First Expansion Out Next Year, Keanu Returning

Screenshot: CDPR / KotakuBetter late than never, Cyberpunk 2077 is getting its first major expansion, CD Projekt Red announced in a Twitch livestream today. It’s called Phantom Liberty, it’s out next year, and it will feature the return of Keanu Reeves’ Johnny Silverhand. It won’t, however, be available on PlayStation 4 or Xbox One.That last snippet shouldn’t be too much of a shock, seeing as an intergenerational launch was perhaps most responsible for Cyberpunk 2077's well-documented-woes. Following three delays, the open-world shooter finally hit PlayStation, Xbox, and PC in December 2020. On next-gen consoles and high-end PCs, it worked (mostly) as intended. But on last-gen consoles, it was a buggy, subpar disaster. CD Projekt Red spent much of the following year getting Cyberpunk 2077 ...

Former Deus Ex, Tomb Raider Boss Unloads On Square Enix Japan

Image: Deus ExBack in May, Japanese publisher Square Enix announced it was selling a number of Western studios it had owned since 2009, including Eidos Montreal (Deus Ex) and Crystal Dynamics (Tomb Raider). For Stephane D’Astous, who founded Eidos Montreal and left the company in 2013, the deal marks the end of a decade-long “train wreck in slow motion”.In an interview with Gamesindustry, D’Astous lets loose on his former bosses, blaming Square Enix’s management in both Japan and London for many of their Western studios’ troubles. He particularly references Square Enix’s relentless drive for astronomical sales, which became so famous among the industry (and even fans) that it became something of a running joke. In this instance, one year Japan had been expecting a $65 million profit, when ...