Thursday, September 29

Tag: First-person shooters

Gaming

EA And DICE’s Battlefield Series Of Games Is Now 20 Years Old

Screenshot: Saving Private RyanOn September 10, 2002, publishers Electronic Arts and a relatively unknown developed called DICE released a multiplayer shooter called Battlefield 1942. In the 20 years since everyone involved has been on one hell of a ride.The game, which not only featured infantry but also allowed players to control vehicles, was notable for its scale and variety; I avoid pretty much every other online shooter—I’m talking Call of Duty and Counter-Strike, which are infantry-only—like the plague, but have always played Battlefield because I love the way it lets me spawn in as a sniper, get killed then figure, you know what, I’ll drive a tank next, and maybe pilot a fighter after that. battlefield 1942 introIn the 20 years since, the series has changed a lot. Playercounts have...
Gaming

Get Every BioShock, XCOM, And Borderlands 3 For Only $16

Image: 2K Games / Gearbox / KotakuA new 2K-themed Humble Bundle deal that will help support homeless youth contains one of the best deals I’ve seen all year. For only $16, you can walk away with over two dozen PC games including some genuine greats, like Civilization VI, XCOM 2, Borderlands 3, and a lot more. Even wilder, some of the games included are the deluxe editions, featuring a bunch of DLC. It almost feels like stealing!Released earlier today, the 2K Megahits bundle can be purchased over on Humble Bundle and contains 25 PC games for $16. Of course, as with previous Humble Bundles, you can pay more if you feel like it, sending a portion of your cost to the current charity. You can also get fewer games for less money, though keep in mind most of the big hitters like Borderlands 3 are...
Gaming

Soulslikes Need Easy Mode And Steelrising Proves It

Image: Spiders / NaconThe opening moments of Steelrising felt surprisingly doable and fun for a soulslike, a genre of game that often starts out with tough challenges and a “go figure it out” kinda vibe. But once I hit the second map, I encountered an enemy that made me reach for the game’s “Assist Mode.” You might think that flipping on an “Easy Mode” let me breeze through the rest of the game, mindlessly. But it didn’t. Far from it. The game remains hard, but there was room to learn with more patient pacing. With this mode turned on, the game isn’t constantly sending me back to a spawn area, drained of my experience points with time lost to loading screens. The mode offers variable difficulty options, so I can scale up to where the game wants me to be. Steelrising isn’t dethroning the ma...
Gaming

Stadia Fans Still Clocking Thousands Of Hours On ‘Dead’ Service

Image: Google / Kotaku / Zoa.Arts (Shutterstock)Google Stadia hasn’t really been in the mainstream spotlight since its high-profile launch in 2019. And outside of bad news and poor reviews, it mainly disappeared from most gaming sites and YouTube channels. But the players who’ve invested hundreds or even thousands of hours into Google’s video game streaming service don’t seem to care what others think. To them, Google Stadia is the perfect solution to a hobby that they feel has become too expensive, complicated, and restrictive. For most of you reading this, Google Stadia is that cloud-based streaming video game service Google launched a few years ago which may or may not be around still. It’s likely not something you engage with beyond reading occasional stories on Kotaku and other sites ...
Gaming

Bungie Throwing Shit At Wall In Court

Image: Bungie / KotakuLast year, Bungie filed a lawsuit against alleged Destiny 2 cheat maker AimJunkies claiming copyright infringement. Then, earlier this year, a judge dismissed most of that case, forcing Bungie to refile its lawsuit. Now, AimJunkies is fighting back, claiming in a press release that the former Halo dev is wrong in its claims that AimJunkies’ software caused any harm. What’s more, the company suggests that Bungie is throwing “shit” at “the wall” in court in an effort to see what sticks.As reported by TorrentFreak, AimJunkies is firing back at Bungie via press release following its earlier victory in court against the studio behind Destiny. That victory happened back in April of this year, when a federal judge dismissed most of Bungie’s lawsuit against the cheat maker, s...
Gaming

The Best And Worst Parts Of Every Halo Game

Screenshot: MicrosoftBest: They did it, they actually stuck the landing. It seems quaint, in this era of sprawling canon and cinematic universes, that a trilogy could actually…end. But Halo 3 actually pulled it off, marrying a satisfying resolution with just enough tragedy to give it impact. Then, of course, there’s the suitable send-off for Master Chief, left floating in space on a riven interstellar cruiser with no one but Cortana, his longtime AI companion, for company. Who can forget her timeless coda: “Wake me, when you need me.”Worst: Nothing. I’ll be honest, I don’t know if I have anything here—or, at the very least, anything I’d cite as the “worst” part of Halo 3 would be disingenuous, at best. Though it’s no doubt aged, some of its design choices feeling ancient when weighed up ag...
Gaming

Call Of Duty’s Cute Samoyed Dog Is ‘Plagiarized,’ Artist Claims

If found, please tell him he’s a very good boyScreenshot: Activision / CODSploitz / KotakuIf you’ve been following along with Call Of Duty lately, you’re no stranger to seeing skins that remind of something you’ve seen before, be it John McClain from Die Hard or Ghostface from Scream. A recent, very adorable, very fluffy skin, however, is looking all too familiar to one artist, and they’re now accusing the publisher of plagiarism. The doggy skin was first shown off this week in a patch note update for Season Four of Call Of Duty: Warzone. The post details some celebrity appearances, such as the Terminators from Terminator 1 and 2 as well the adorable samoyed dog skin that bears a dramatically striking resemblance to a design originally uploaded to ArtStation two years ago from concept arti...
Gaming

Former Deus Ex, Tomb Raider Boss Unloads On Square Enix Japan

Image: Deus ExBack in May, Japanese publisher Square Enix announced it was selling a number of Western studios it had owned since 2009, including Eidos Montreal (Deus Ex) and Crystal Dynamics (Tomb Raider). For Stephane D’Astous, who founded Eidos Montreal and left the company in 2013, the deal marks the end of a decade-long “train wreck in slow motion”.In an interview with Gamesindustry, D’Astous lets loose on his former bosses, blaming Square Enix’s management in both Japan and London for many of their Western studios’ troubles. He particularly references Square Enix’s relentless drive for astronomical sales, which became so famous among the industry (and even fans) that it became something of a running joke. In this instance, one year Japan had been expecting a $65 million profit, when ...
Gaming

Valve Made A Load Of Fake Games For Steam Summer Sale

This year’s Steam Summer Sale is over, so say goodbye to all the deals. But say hello to some rad-looking art! With the sale over, an artist at Valve is now free to share all the fake video game key art and covers that she helped create that were hidden inside Steam’s large digital catalog as part of the sale’s scavenger hunt. Sure, the games are fake, but I really want to play most of them. The art for these non-existent video games was created by Valve developer Claire Hummel. She’s previously worked on games like Half-Life: Alyx and Westworld Awakening VR. And now, with the Steam sale over and its related time-traveling event ended, Hummel shared on Twitter all the cool covers she made for a variety of fake games spanning various genres.For example, here’s what appears to be a fishing g...
Gaming

Halo 2’s Iconic E3 Trailer Will Be A Playable Level, Someday

Screenshot: Bungie / KotakuThe coolest part of Halo 2 never made it into Halo 2. If you’re at all a fan of the series, you know exactly what I’m talking about: the “Earthcity” demo, shown off during Microsoft’s E3 presentation in 2003. That level never made it into the full release of Halo 2, but nearly two decades later, a playable build is in the works, 343 Industries announced today in a blog post.Just to give you a sense of how earth-shatteringly cool this is, here’s my real-time reaction upon learning the news, copied directly from Kotaku’s Slack channel:waitno fucking waynofuckingwaygemr2cmt4p4t3p2m8mp2340u9[m[0m19tsry srymy face fell onto my keyboardIn the cold light of today’s fidelity arms race, you might not get this impression looking at the clip’s lo-fi visuals, but it’s hard t...