Sunday, March 26

Tag: Naughty Dog

‘Silly’ The Last of Us Tribute Snuck Its Way Into The HBO Show
Gaming

‘Silly’ The Last of Us Tribute Snuck Its Way Into The HBO Show

Love is a beautiful thing, especially in the grim world of The Last of Us. So it’s heartwarming to see a loving tribute from the 2013 PlayStation exclusive make its way to Craig Mazin’s HBO drama—especially when it’s an Easter egg a developer admits is “silly.”Read More: The Last Of Us Episode 9 Recap: A Powerful FinaleHBO’s The Last of Us, which wrapped up its first season finale episode over the weekend, takes several liberties with the game’s narrative. Instead of retreading the same story beat-by-beat, the TV series fleshes Joel’s character out, expands Bill and Frank’s relationship, and does Tess pretty dirty. But while there are plenty of differences between the game and the show, a lot has also stayed the same, including a particular Easter egg former Naughty Dog designer Peter Fiel...
Gaming

The PS2’s Jak & Daxter Is Being ‘Ported’ To The PC By Fans

Image: Naughty DogOver the past few years we’ve started seeing something beautiful happen: fans of classic console games are taking old code and creating native PC versions of games that never saw an official release. We’ve seen it with some Nintendo games, but now we’re seeing it with a PlayStation platformer as well.This isn’t porting in the multiplatform sense that we’re used to, nor is it emulation. This is recompiling the game’s entire codebase so that Jak and Daxter: The Precursor Legacy, which was released on the PS2 on 2001, now runs as a native application on the PC. The project, which is now at around 80% done, is some incredible shit, because it turns out Jak And Daxter was “written in GOAL, a custom Lisp language developed by Naughty Dog”, which means the small team working on...