Thursday, September 29

Tag: Video game sequels

Gaming

The Best And Worst Parts Of Every Assassin’s Creed Game

Image: UbisoftBest: Commanding Other Assassins: In the next entry in the Ezio trilogy, players get to help start their own chapter of assassins. Sure, this involves some busywork, but it also means you eventually get the ability to command assassins with a simple button press. And it rules! Walking through an area and using your assassins to take out guards one by one, without having to lift a sword, is still one of my favorite video game memories. Worst: Sequel Onslaught: Assassin’s Creed II was released on November 17, 2009. Brotherhood was released basically a year later, on November 16, 2010. This was the start of yearly installments of the franchise, and that’s not even counting spin-offs, mobile games, DLC, and ports. The final game in the Ezio Trilogy, Revelations, would release alm...
Gaming

Soulslikes Need Easy Mode And Steelrising Proves It

Image: Spiders / NaconThe opening moments of Steelrising felt surprisingly doable and fun for a soulslike, a genre of game that often starts out with tough challenges and a “go figure it out” kinda vibe. But once I hit the second map, I encountered an enemy that made me reach for the game’s “Assist Mode.” You might think that flipping on an “Easy Mode” let me breeze through the rest of the game, mindlessly. But it didn’t. Far from it. The game remains hard, but there was room to learn with more patient pacing. With this mode turned on, the game isn’t constantly sending me back to a spawn area, drained of my experience points with time lost to loading screens. The mode offers variable difficulty options, so I can scale up to where the game wants me to be. Steelrising isn’t dethroning the ma...
Gaming

New Alone In The Dark Reboot Game Announced By THQ Nordic

Image: THQ NordicIn 1992, a horror game called Alone in the Dark was released. It was notable for the fact that it was basically doing a lot of what would later make Resident Evil so popular—the fixed camera angles, the deliberate gunplay—only it had a lot more purple in it.It was a very good game, and did well enough that two sequels were released through the 1990s. In 2001, though, what was originally planned as a fourth game ended up becoming a reboot. Alone in the Dark: The New Nightmare came full circle by copying a lot of Resident Evil’s visual trappings and setting the game in the present day. It sucked.Seven years later, in 2008, the series was rebooted again on PC, Xbox 360 and PS3, and once again, it sucked. And in 2015 the Alone in the Dark franchise had reached a new low with a...
Gaming

The Best And Worst Parts Of Every Halo Game

Screenshot: MicrosoftBest: They did it, they actually stuck the landing. It seems quaint, in this era of sprawling canon and cinematic universes, that a trilogy could actually…end. But Halo 3 actually pulled it off, marrying a satisfying resolution with just enough tragedy to give it impact. Then, of course, there’s the suitable send-off for Master Chief, left floating in space on a riven interstellar cruiser with no one but Cortana, his longtime AI companion, for company. Who can forget her timeless coda: “Wake me, when you need me.”Worst: Nothing. I’ll be honest, I don’t know if I have anything here—or, at the very least, anything I’d cite as the “worst” part of Halo 3 would be disingenuous, at best. Though it’s no doubt aged, some of its design choices feeling ancient when weighed up ag...
Gaming

Xenoblade 3 Is Already Winning Me Over

Screenshot: NintendoI’ve been looking forward to Monolith Soft’s next game since the last one ended in 2017, though not without my fair share of reservations. Xenoblade Chronicles 2 was a meandering JRPG with a hodgepodge of systems and extremely uneven storytelling. As much as I love the series, I was worried Xenoblade Chronicles 3 would be the same. So far, it’s not. It’s a first-party Nintendo Switch blockbuster that can hang with the rest of the library.Five hours in, it feels like the most lush and balanced game in the series. The environments are sprawling but filled. Combat has plenty of layers to experiment with but none of them seem overly obtuse or overbearing. Your party’s roster is stocked with classic archetypes that stop short of cliché. And the music, responsible for sustain...
Gaming

Call Of Duty’s Cute Samoyed Dog Is ‘Plagiarized,’ Artist Claims

If found, please tell him he’s a very good boyScreenshot: Activision / CODSploitz / KotakuIf you’ve been following along with Call Of Duty lately, you’re no stranger to seeing skins that remind of something you’ve seen before, be it John McClain from Die Hard or Ghostface from Scream. A recent, very adorable, very fluffy skin, however, is looking all too familiar to one artist, and they’re now accusing the publisher of plagiarism. The doggy skin was first shown off this week in a patch note update for Season Four of Call Of Duty: Warzone. The post details some celebrity appearances, such as the Terminators from Terminator 1 and 2 as well the adorable samoyed dog skin that bears a dramatically striking resemblance to a design originally uploaded to ArtStation two years ago from concept arti...
Gaming

Skyrim Co-Op Mod Released For PC, Can Support Over 30 Players

Screenshot: Skyrim Reborn TogetherI know there have been a lot of attempts at releasing multiplayer mods for Skyrim over the years, but none of those have been as ambitious as the co-op mod Skyrim Together Reborn, which aims to get between 2-8 players running around in the same game, completing the same quests and fighting the same monsters.The mod, which has been years in the making, was released last week. And while it’s not without its teething problems—you can read some of those here—for the most part it works, allowing players to jump into the same world and have all their actions and progress sync up. To see what this is like in action, here’s a video the development team released earlier in the year, showing five players completing a few story missions:Skyrim Together Reborn quest s...
Gaming

Replaying God Of War Before Ragnarök? Ignore The New Game Plus

Image: SonyAs the prophecies (aka, Sony’s vast marketing machine) foretold, Ragnarök is coming. Yesterday, Sony’s Santa Monica Studio announced a November release date for its upcoming action game God of War Ragnarök. Maybe you’ve found yourself itching to replay its predecessor, God of War. Over the past few weeks, I’ve been doing so and lemme tell you: New game plus does not do it for me.A few months after God of War’s initial 2018 release, Sony added a new game plus mode to the game. Like most similar modes, you can start a fresh save file with all of the skills and gear you earned over your prior playthrough. Enemies are scaled up in difficulty to match your abilities. From the perspective of pure power fantasy, it’s a blast and, to a certain extent, God of War’s new game plus makes re...
Gaming

Halo 2’s Iconic E3 Trailer Will Be A Playable Level, Someday

Screenshot: Bungie / KotakuThe coolest part of Halo 2 never made it into Halo 2. If you’re at all a fan of the series, you know exactly what I’m talking about: the “Earthcity” demo, shown off during Microsoft’s E3 presentation in 2003. That level never made it into the full release of Halo 2, but nearly two decades later, a playable build is in the works, 343 Industries announced today in a blog post.Just to give you a sense of how earth-shatteringly cool this is, here’s my real-time reaction upon learning the news, copied directly from Kotaku’s Slack channel:waitno fucking waynofuckingwaygemr2cmt4p4t3p2m8mp2340u9[m[0m19tsry srymy face fell onto my keyboardIn the cold light of today’s fidelity arms race, you might not get this impression looking at the clip’s lo-fi visuals, but it’s hard t...
Gaming

Hands Of Necromancy Is So Good It Could’ve Been Hexen III

Screenshot: HON Team / KotakuIn the mood for a retro-style FPS, I dug around the new releases on Steam, and poked at a few, not really clicking. Until, that is, I found Hands Of Necromancy, and then played it all weekend. This is a Hexen-like FPS, with enormous, sprawling maps, a whole bunch of weapons, an array of enemy types, and some fresh ideas original to the genre.In three chapters, like all such games should be, the game’s 21 maps are spread between these via three hubs. Each hub has a collection of portals, unlocked by completing tasks in one or another, and dashing between them all as you find keys, new abilities, and so on. It gives it a little flavour of Metroid in amongst the fast-paced frenetic combat and exploration.Buried Treasure This article originally appeared on Buried...