While Call of Duty 4’s iconic Barrett anti-materiel rifle and the loud, flashy Desert Eagle are both 50 caliber, when it comes to firing them in our games, they’re very different. With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to find out what caliber means, and what it tells us about the virtual firearms we’re carrying into multiplayer arenas.
In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to chat about how games tackle the topic of calibers – the big, the small, and the weird.
You can check out more episodes of Loadout right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&list=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You can check out our Firearms Expert Reacts series here. – https://www.youtube.com/watch?v=5FVzcoRjoN4&list=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
If you’re interested in seeing more of Jonathan’s work, you can check out more from the Royal Armouries right here. – https://www.youtube.com/user/RoyalArmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. –
Dave Jewitt takes a closer look at the iconic weapons and tools that have shared the spotlight as part of our favourite games and movies.